EARTH
3Hushed Psychic Cleric
ATK:
0
DEF:
2100
View:
2517
If this card is Normal or Flip Summoned: Change it to Defense Position. Once per turn: You can send 1 card from your hand to the Graveyard, then target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard: Target 1 monster banished by this card's effect; Special Summon that target.
Hushed Psychic Cleric — Power Evaluation
Final Score: 47 ± 8 · Confidence: Medium
- Intrinsic: 48.4 · Deck: 46.8 · Meta: provisional
- Primary role: Recovery/Recursion
Why it scores here
The card is a 3-Level, 0-ATK Psychic whose value is a recursion loop: it banishes a Psychic from the Graveyard by discarding a hand card, then Special Summons that banished monster when it leaves the field. Its 2100 DEF, Level 3 body and Earth attribute earn nothing by themselves, and its recursion is only as strong as the Psychic density of the Graveyard. The combo evidence is empty (0 recorded boards), so the score rests on card text and a modest deck sample, and the high frequency of partners such as Emergency Teleport and Solemn Judgment reflects generic staples rather than the card's own power.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | A Level 3 normal-summonable body, but it is not searchable and no recorded board shows it as a starter or searched piece; it is a hand-dependent body with no route evidence beyond the 8 sample decks (text plus deck evidence, observed/inferred). |
| Combo & Conversion | 35 | Its text converts one discarded hand card and a Graveyard Psychic into a banish and then a revive, roughly a one-for-one loop rather than a board builder; no combo examples exist (inferred from text). |
| Resource Economy | 45 | Costs one hand card to banish a Graveyard Psychic, then returns that monster when this card leaves the field; this is about even with a body gained, so the advantage depends on the revived target (verified text, inferred net). |
| Effect & Interaction | 5 | Its effects only affect its own Graveyard and its own summons; it provides no negation, removal, or disruption against the opponent (verified from text). |
| Material Utility | 50 | A Level 3 Earth Psychic is a usable material body, and its 0 ATK does not stop it from being material even if its effects are negated, but there is no material role evidence in the combo data (inferred). |
| Resilience & Flexibility | 50 | Its field-to-Graveyard trigger gives some recovery if it is destroyed, but a negate of its effects shuts off both the banish and the revive, and it is a single-copy-dependent line (verified text, inferred). |
| Deck-Building Efficiency | 75 | Runs at 1 to 3 copies across 8 decks with no garnet or lock, and its Defense Position clause is harmless at 0 ATK; the only cost is the hand discard (observed deck copies, verified text). |
Calculation
Weight profile: Recovery/Recursion primary weights applied directly; no secondary role blended. Intrinsic ≈ 48.4, Deck ≈ 46.8, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Level 3 Psychic body that is easy to normal summon and fits Psychic-heavy Graveyards
- Banish-then-revive loop: a Graveyard Psychic can return to the field when this card leaves it
- Low deckbuilding cost: no garnet, no lock, and 1 to 3 copies are all used in the sample decks
Weaknesses
- 0 ATK and no on-field interaction against the opponent
- Costs a hand card to start the loop, which is a real cost when the hand is thin
- Revive only works if a Psychic is in the Graveyard and the banish step has already happened
- No recorded combo boards, so the conversion value is inferred from text alone
Counters / choke points
- Negating its effects stops both the banish and the revive (inferred)
- Its 0 ATK makes it a low-priority target, so opponents may ignore it on the field (inferred)
Best use
Recovery/Recursion body that refuels a Graveyard Psychic onto the field after it leaves. Decks: Psychic-heavy Graveyard shells, Noh-P.U.N.K. lines (observed partners), Diabellstar lines (observed partner), Elzette, Azamina of the White Forest lines (observed partner). Suggested copies: 2.
Evidence & gaps
- Verified: If this card is Normal or Flip Summoned, it changes to Defense Position (card text); Once per turn, it discards 1 hand card to banish 1 Psychic from the Graveyard (card text); If it is sent from the field to the Graveyard, it Special Summons 1 monster it banished (card text); Appears in 8 sample decks across 8 distinct archetypes, average 1.5 copies (deck evidence)
- Observed: Top partners are generic staples: Emergency Teleport 100%, Solemn Judgment 87.5%, Ash Blossom & Joyous Spring 75% (deck evidence); Gameplay split: 6 decks type 7, 2 decks type 4 (deck evidence)
- Inferred: The recursion loop is roughly one-for-one with a body gained, so net advantage depends on the revived target; Its material value is a clean Level 3 Earth body even when its effects are negated; Negating its effects stops the banish and revive loop
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so 3 copies (unlimited) is assumed no usage statistics (StatisticsCard), so archetype inclusion is inferred from the 8-deck sample only no average starter count, so deck resilience is estimated from archetype spread






